<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Post-Apocalypse Now &#187; Economy</title>
	<atom:link href="http://www.postapocalypse.co.uk/tag/economy/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.postapocalypse.co.uk</link>
	<description>Post-Apocalyptic News, Views and Reviews</description>
	<lastBuildDate>Thu, 08 Apr 2010 07:25:44 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>The lazy journalism guide to writing articles about zombies</title>
		<link>http://www.postapocalypse.co.uk/2009/04/18/the-lazy-journalism-guide-to-writing-articles-about-zombies/</link>
		<comments>http://www.postapocalypse.co.uk/2009/04/18/the-lazy-journalism-guide-to-writing-articles-about-zombies/#comments</comments>
		<pubDate>Sat, 18 Apr 2009 20:28:09 +0000</pubDate>
		<dc:creator>The Postman</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[Economy]]></category>
		<category><![CDATA[zombies]]></category>

		<guid isPermaLink="false">http://www.postapocalypse.co.uk/?p=207</guid>
		<description><![CDATA[Yet another article has been published about the prominance of zombies in popular culture: &#8216;Zombies emerge when the economy ebbs&#8216;. I was pretty excited when I saw this as I thought it would have something new to say about zombies and linking the undead to the economy.
It refers to a so-called &#8216;Zombie Index&#8217;, stating &#8220;when [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_211" class="wp-caption alignright" style="width: 260px"><img class="size-full wp-image-211" title="lazyzombie" src="http://www.postapocalypse.co.uk/wp-content/uploads/2009/04/lazyzombie.jpg" alt="Lazy Zombie will eat your brains" width="250" height="223" /><p class="wp-caption-text">Lazy Zombie will eat your brains</p></div>
<p>Yet another article has been published about the prominance of zombies in popular culture: &#8216;<a href="http://www.canada.com/Zombies+emerge+when+economy+ebbs/1510169/story.html">Zombies emerge when the economy ebbs</a>&#8216;. I was pretty excited when I saw this as I thought it would have something new to say about zombies and linking the undead to the economy.</p>
<p>It refers to a so-called &#8216;Zombie Index&#8217;, stating &#8220;when the going gets tough, analysts say, the tough turn to entertainment in which reanimated corpses embody our collective anxiety.&#8221; It backs this up with a reference to <strong>White Zombie&#8217;s </strong>release in 1932 during the Great Depression and 1968 (when <strong>Night of the Living Dead</strong> was released) as an year of economic downturn. Sounds impressive. Unfortunately, this argument is rubbish.</p>
<p><span id="more-207"></span></p>
<p>An article from Time from Dec 27 1968 entitled, <a href="http://www.time.com/time/magazine/article/0,9171,900466,00.html" target="_blank">The economy in 1968: an expansion that would not quit</a>. Hardly a sign of zombies being linked to economic downturn. Also, if memory serves correctly, there weren&#8217;t many zombie movies  during the 70s recession or during the early 90s.</p>
<p>If anything, zombies have been a cornerstone of horror (mainstream and niche) for years now, with <strong>Shaun of the Dead, Dead of the Dead </strong>(remake)<strong>, 28 Days Later, 28 Weeks Later, Land of the Dead &amp; Diary of the Dead,</strong> not to mention a legion of bad b-movies all made during &#8216;good&#8217; economic times.</p>
<p><a href="http://www.canada.com/Zombies+emerge+when+economy+ebbs/1510169/story.html">Zombies emerge when the economy ebbs</a> is not a bad article but in essence it says pretty much the same things as Time (<a href="http://www.time.com/time/magazine/article/0,9171,1890384,00.html">Zombies are the new vampires</a>), the Daily Telegraph (<a href="http://www.telegraph.co.uk/culture/film/5154310/Zombies-and-vampires-why-do-we-love-the-undead.html" target="_blank">Zombies and vampires: why do we love the undead?</a>) and Arizona Republic (<a href="http://www.azcentral.com/arizonarepublic/arizonaliving/articles/2009/04/14/20090414zombies0414.html" target="_blank">Zombies are a rising trend</a>) have each said in the past 10 days or so.</p>
<p>If there are any lazy journalists out there wanting to fill a column with an article about the undead, I suggest you follow this formula.</p>
<ul>
<li>Introduce the article by talking about how popular zombies are the moment (you HAVE to mention that <strong>Pride and Prejudice and Zombies</strong> is a bestseller and how there <strong>World War Z</strong> and <strong>Zombieland</strong> are coming out soon).</li>
<li>Talk about the history of zombies. Remember there are only six classic films you can refer to so use them wisely: <strong>White Zombie, I Walked with a Zombie, Night of the Living Dead, Dawn of the Dead, Shaun of the Dead and 28 Days Later</strong>. Don&#8217;t bother googling any other zombie films. They probably aren&#8217;t important anyway.</li>
<li>Good idea to get some quotes. They can either be academics (Canada.com), authors (Arizona Republic and Time) or  just use that Woody Harrelson quote about thinking a photographer was a zombie (Daily Telegraph)</li>
<li>Talk about what zombies mean. It is important to trot out the same crap that everyone else says: zombies have been used as a symbol of consumerism in <strong>Dawn of the Dead</strong> and the Vietnam War in <strong>Night of the Living Dead</strong>. Remember that they also symbolise the faceless crowd and play on fears of contagion.</li>
<li>You don&#8217;t need to think about a new angle. However, if you&#8217;re feeling adventurous, make zombies seem even more current, link them to the economic recession. Don&#8217;t worry about little things like facts or doing proper research: it will take far too much effort.</li>
<li>You might want to make a reference to vampires just for good measure.</li>
</ul>
<p>Surely I should be happy that mainstream publications are printing articles about zombies. But I&#8217;m not: there is so much more they could be saying about zombies that is genuinely new and interesting. What about zombies as social media (<a href="http://www.lostzombies.com" target="_blank">Lost Zombies</a>)? What about all the zombie flash mobs? Why&#8217;s it always the same consumerism/faceless crowd crap academics and writers have been saying for years now?</p>
<p>Of course, there is always my post about zombies (<a href="http://www.postapocalypse.co.uk/2009/04/14/zombies/" target="_self">Help! Zombies are surrounding me!</a>)&#8230;</p>
]]></content:encoded>
			<wfw:commentRss>http://www.postapocalypse.co.uk/2009/04/18/the-lazy-journalism-guide-to-writing-articles-about-zombies/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Left 4 Dead, co-operation and the credit crunch</title>
		<link>http://www.postapocalypse.co.uk/2009/04/10/left-4-dead/</link>
		<comments>http://www.postapocalypse.co.uk/2009/04/10/left-4-dead/#comments</comments>
		<pubDate>Fri, 10 Apr 2009 07:26:46 +0000</pubDate>
		<dc:creator>The Postman</dc:creator>
				<category><![CDATA[Cultural commentary]]></category>
		<category><![CDATA[Climate Change]]></category>
		<category><![CDATA[co-operation]]></category>
		<category><![CDATA[Earth Hour]]></category>
		<category><![CDATA[Economy]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Left 4 Dead]]></category>
		<category><![CDATA[Politics]]></category>
		<category><![CDATA[post-apocalypse]]></category>
		<category><![CDATA[zombies]]></category>

		<guid isPermaLink="false">http://www.kadfr.com/?p=79</guid>
		<description><![CDATA[My game of choice over the last few months has been Valve&#8217;s zombie first-person shooter, Left 4 Dead. Set during a zombie apocalypse, Left 4 Dead captures the immediate aftermath of the end of the world perfectly: the four human survivors have to negotiate thousands of zombies against a backdrop of empty offices, burnt out [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_85" class="wp-caption alignright" style="width: 260px"><img class="size-medium wp-image-85" title="left4dead" src="http://www.kadfr.com/wp-content/uploads/2009/04/left4dead-300x169.jpg" alt="Left 4 Dead" width="250" height="141" /><p class="wp-caption-text">Left 4 Dead</p></div>
<p>My game of choice over the last few months has been Valve&#8217;s zombie first-person shooter, <strong>Left 4 Dead.</strong> Set during a zombie apocalypse, Left 4 Dead captures the immediate aftermath of the end of the world perfectly: the four human survivors have to negotiate thousands of zombies against a backdrop of empty offices, burnt out buildings and broken-down trains, planes and automobiles. However, Left 4 Dead is more than just a brilliant game, its emphasis on co-operative gameplay is highly significant as it echoes a broader movement towards global co-operation on a political, social and economic level.</p>
<p><strong>Co-operation</strong></p>
<p><span id="more-79"></span></p>
<p>While Left 4 Dead’s subject matter is generic (the zombie-apocalypse-due-to-pandemic-virus idea comes straight from I, Legend and 28 Days Later), its game play is revolutionary. Co-operation is key and it is one of the few games where you cannot hope to win unless you&#8217;ve got teammates you can trust. While there have been games with co-op modes before (such as Resident Evil, Gears of War and the Battlefield games), nothing is on the scale of Left 4 Dead.</p>
<p>This is a game where you have to stick close to the other players: you are relying on them and they are relying on you through an intricate balance of genuine co-operation. If you decide to do your own thing, not only will you die a quick death but you will probably be condemning the rest of your party as well. You are forced to play nicely with others: even if you leave, the game warns you that you&#8217;ll be &#8216;letting your teammates down&#8217;.</p>
<p>In the game you are not an individual as much as you are part of a group; a concept common in armies, sports teams and Socialist/Fascist theory but rare in computer games. That a game is effectively encouraging collectivism is significant, not least as recent months have seen a greater emphasis on the collective as opposed to the individual in political circles.</p>
<p><strong>Left-wing 4 Dead?</strong></p>
<p>Left 4 Dead was released in the US on November 13 2008, less than 10 days after the election of a liberal president who openly professed conciliation as opposed to unilateralism. While it would be a stretch to argue that Left 4 Dead is left-wing, it certainly is a game that symbolises a wider cultural shift from right to left. It emphasizes the importance of the team for success rather than the individual; the solitary superhero character prevalent in games and movies (as in Quake, Die Hard, Tomb Raider, Rambo and numerous others) is rendered redundant. This is a game primarily concerned with the collective.</p>
<p>Recent circumstances have forced the political elite to take a more co-operative route. This was on display at the recent G20 summit in London, with the leading powers agreeing to work together and take a co-ordinated economic approach to address the recession/credit crunch. Meanwhile, in the UK, the Labour Government – once so keen to declare their prudent fiscal conservatism – has abandoned New Labour monetarism to effectively nationalise failing banks. This was a display of state power over the market; of public over private and of the collective over the individual.</p>
<p>Elsewhere, Earth Hour in late March saw cities across the world plunged into darkness as people and institutions turned off their lights for 60 minutes, in what the organisers claimed was &#8216;a global call to action for every individual, every business, and every community – a call to stand up and take control of the future of our planet.&#8217; This mass collective action suggests that only if everyone joins together, can climate change be addressed and possibly averted.</p>
<p><strong>Left 4 Dead: A metaphor 4 our times?</strong></p>
<p>Left 4 Dead is a game set in an apocalyptic world where co-operation is the only hope of salvation: only by co-operating with your teammates can you ever hope to escape from the zombie horde. Likewise, recent months have highlighted that only by co-operating on a mass scale can we  hope to avoid another Depression or impending environmental disaster. Left 4 Dead may be only be a zombie game in style, but in spirit it reflects a co-operative philosophy that is increasingly relevant for the contemporary world.</p>
<p>In any case, expect a slew of Left 4 Dead clones to emerge in the near future. In the meantime, Valve will be releasing free downloadable content for both Xbox 360 and PC on 21 April 2009.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.postapocalypse.co.uk/2009/04/10/left-4-dead/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
