<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Post-Apocalypse Now &#187; Left 4 Dead</title>
	<atom:link href="http://www.postapocalypse.co.uk/tag/left-4-dead/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.postapocalypse.co.uk</link>
	<description>Post-Apocalyptic News, Views and Reviews</description>
	<lastBuildDate>Thu, 08 Apr 2010 07:25:44 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Left 4 Dead, co-operation and the credit crunch</title>
		<link>http://www.postapocalypse.co.uk/2009/04/10/left-4-dead/</link>
		<comments>http://www.postapocalypse.co.uk/2009/04/10/left-4-dead/#comments</comments>
		<pubDate>Fri, 10 Apr 2009 07:26:46 +0000</pubDate>
		<dc:creator>The Postman</dc:creator>
				<category><![CDATA[Cultural commentary]]></category>
		<category><![CDATA[Climate Change]]></category>
		<category><![CDATA[co-operation]]></category>
		<category><![CDATA[Earth Hour]]></category>
		<category><![CDATA[Economy]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Left 4 Dead]]></category>
		<category><![CDATA[Politics]]></category>
		<category><![CDATA[post-apocalypse]]></category>
		<category><![CDATA[zombies]]></category>

		<guid isPermaLink="false">http://www.kadfr.com/?p=79</guid>
		<description><![CDATA[My game of choice over the last few months has been Valve&#8217;s zombie first-person shooter, Left 4 Dead. Set during a zombie apocalypse, Left 4 Dead captures the immediate aftermath of the end of the world perfectly: the four human survivors have to negotiate thousands of zombies against a backdrop of empty offices, burnt out [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_85" class="wp-caption alignright" style="width: 260px"><img class="size-medium wp-image-85" title="left4dead" src="http://www.kadfr.com/wp-content/uploads/2009/04/left4dead-300x169.jpg" alt="Left 4 Dead" width="250" height="141" /><p class="wp-caption-text">Left 4 Dead</p></div>
<p>My game of choice over the last few months has been Valve&#8217;s zombie first-person shooter, <strong>Left 4 Dead.</strong> Set during a zombie apocalypse, Left 4 Dead captures the immediate aftermath of the end of the world perfectly: the four human survivors have to negotiate thousands of zombies against a backdrop of empty offices, burnt out buildings and broken-down trains, planes and automobiles. However, Left 4 Dead is more than just a brilliant game, its emphasis on co-operative gameplay is highly significant as it echoes a broader movement towards global co-operation on a political, social and economic level.</p>
<p><strong>Co-operation</strong></p>
<p><span id="more-79"></span></p>
<p>While Left 4 Dead’s subject matter is generic (the zombie-apocalypse-due-to-pandemic-virus idea comes straight from I, Legend and 28 Days Later), its game play is revolutionary. Co-operation is key and it is one of the few games where you cannot hope to win unless you&#8217;ve got teammates you can trust. While there have been games with co-op modes before (such as Resident Evil, Gears of War and the Battlefield games), nothing is on the scale of Left 4 Dead.</p>
<p>This is a game where you have to stick close to the other players: you are relying on them and they are relying on you through an intricate balance of genuine co-operation. If you decide to do your own thing, not only will you die a quick death but you will probably be condemning the rest of your party as well. You are forced to play nicely with others: even if you leave, the game warns you that you&#8217;ll be &#8216;letting your teammates down&#8217;.</p>
<p>In the game you are not an individual as much as you are part of a group; a concept common in armies, sports teams and Socialist/Fascist theory but rare in computer games. That a game is effectively encouraging collectivism is significant, not least as recent months have seen a greater emphasis on the collective as opposed to the individual in political circles.</p>
<p><strong>Left-wing 4 Dead?</strong></p>
<p>Left 4 Dead was released in the US on November 13 2008, less than 10 days after the election of a liberal president who openly professed conciliation as opposed to unilateralism. While it would be a stretch to argue that Left 4 Dead is left-wing, it certainly is a game that symbolises a wider cultural shift from right to left. It emphasizes the importance of the team for success rather than the individual; the solitary superhero character prevalent in games and movies (as in Quake, Die Hard, Tomb Raider, Rambo and numerous others) is rendered redundant. This is a game primarily concerned with the collective.</p>
<p>Recent circumstances have forced the political elite to take a more co-operative route. This was on display at the recent G20 summit in London, with the leading powers agreeing to work together and take a co-ordinated economic approach to address the recession/credit crunch. Meanwhile, in the UK, the Labour Government – once so keen to declare their prudent fiscal conservatism – has abandoned New Labour monetarism to effectively nationalise failing banks. This was a display of state power over the market; of public over private and of the collective over the individual.</p>
<p>Elsewhere, Earth Hour in late March saw cities across the world plunged into darkness as people and institutions turned off their lights for 60 minutes, in what the organisers claimed was &#8216;a global call to action for every individual, every business, and every community – a call to stand up and take control of the future of our planet.&#8217; This mass collective action suggests that only if everyone joins together, can climate change be addressed and possibly averted.</p>
<p><strong>Left 4 Dead: A metaphor 4 our times?</strong></p>
<p>Left 4 Dead is a game set in an apocalyptic world where co-operation is the only hope of salvation: only by co-operating with your teammates can you ever hope to escape from the zombie horde. Likewise, recent months have highlighted that only by co-operating on a mass scale can we  hope to avoid another Depression or impending environmental disaster. Left 4 Dead may be only be a zombie game in style, but in spirit it reflects a co-operative philosophy that is increasingly relevant for the contemporary world.</p>
<p>In any case, expect a slew of Left 4 Dead clones to emerge in the near future. In the meantime, Valve will be releasing free downloadable content for both Xbox 360 and PC on 21 April 2009.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.postapocalypse.co.uk/2009/04/10/left-4-dead/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
